The complete Hearthland region, co-op by private code, no account.
as of 23 September 2026Where Agoro Road lives
Every place the road is played, backed, entered or talked about — and the honest state of each. One list, kept with the build log, that every other page and post is written from.
Live means you can use it today. In preparation means the work is under way now and the date is named here first. Planned means it is on the roadmap and nothing exists yet. Not yet means exactly that — it is not claimed. Closed and Not planned mean it has ended or will not happen.
The game
Where you can play it, and where it is going.
Trailer, roadmap, Gamefound rewards, supporter page, this build log and the status hub in EN · DE · FR · NL · ES · PT.
as of 7 October 2026The road in 3D (web and desktop)
In preparationAll eleven objects are the real ones now, and the view with dusk, night and dawn is in the game. It stays switched off by default until its known faults are fixed.
as of 23 September 2026iOS · App Store
In preparationThe app identifier is registered with Apple. The store record and the first build are being prepared now; the date is announced here when the build is submitted.
as of 23 September 2026Android · Google Play
In preparationSame build. No Play listing exists yet; it follows the iOS record.
as of 23 September 2026The desktop build exists and is guarded to carry no third-party payment path; store pages follow the 2027 launch on the roadmap.
as of 14 September 2026Steam
In preparationThe studio’s Steamworks account is open and Valve’s identity check is running, which takes up to ten working days. There is no store page yet, so there is nothing to wishlist.
as of 24 September 2026Mac App Store
Not yetNot before the desktop edition.
as of 21 September 2026The sibling site: Agoro Camp, playable, with its own build log.
as of 21 September 2026Crowdfunding
The Gamefound page sets the rewards, prices and delivery dates; this list follows it.
Gamefound
In preparationThe preview page is live; follow it now. Agoro Road and Agoro Camp in one Gamefound Express campaign, launch planned for 16 October 2026 at 12:00 (CEST), running until 30 November 2026. Your name in both games €5 · Agoro Road from €12 · both games from €25 · figurines from €25 · You in the game from €250.
as of 7 October 2026Closed, and nothing was ever charged. The editions moved to Gamefound. The Founder’s edition lives on there as the “You in the game” rewards: 10 early-bird places at €250, then 20 more.
as of 7 October 2026Indiegogo
Not plannedNo longer planned. The campaign runs on Gamefound.
as of 7 October 2026Kickstarter
Not plannedNot part of this campaign. The campaign runs on Gamefound only.
as of 7 October 2026Supporter page
LiveBackers’ names, after the campaign.
as of 7 October 2026Email updates
OpenFollow the Gamefound page for news of the campaign.
as of 7 October 2026Programmes and contests
What Agoro Games has entered, and by when it is due.
RevenueCat Shipaton 2026
In preparationAgoro Games builds in public for it and this log is the hub for those posts. Submissions close 30 September.
as of 21 September 2026Tripothon S1
RegisteredRegistered on 14 September. Submissions run 15 September to 5 October. Which game is entered — the road in 3D or the camp at ground level — is being decided.
as of 14 September 2026Tripo P2.0 UGC Challenge
In preparationEntry planned; nothing posted yet. Post deadline 29 September.
as of 21 September 2026Product Hunt
PlannedAt the mobile release, not before.
as of 21 September 2026Things you can hold
Figurines, print files and the table.
Figurines, printed here
In preparationFirst travellers printed in September on the studio's own printer, in magenta — the one colour I can promise today; two more filaments are being tested.
as of 21 September 2026MakerWorld
PlannedPrint files for backers who own a printer. Not published yet.
as of 21 September 2026Tabletop and card game
PlannedFirst printing after the 2027 launch, per the roadmap.
as of 12 September 2026Where Agoro Games talks
Build notes, streams and clips.
YouTube
LiveThe studio's channel. The trailer and build clips go here.
as of 14 September 2026First Short: Amara Sol goes on the printer, 14 September.
as of 14 September 2026X
PlannedBuild notes in short form, once the account is ready.
as of 21 September 2026Not a channel Agoro Games posts to. I answer where the road comes up.
as of 21 September 2026Discord
PrivateA private server. Ask in the Twitch chat or by email for an invitation.
as of 16 September 2026Twitch
LiveLive builds and prints when the stream is on; the Agoro Road card is on the overlay.
as of 17 September 2026Instagram and TikTok
PlannedPrint clips and short build notes.
as of 21 September 2026Clips from the log
In preparationTen to twenty-five second cuts from the trailer master and the print streams.
as of 21 September 2026Gamefound rewards
Prices in euro, net: VAT for your country and postage for figurines are added at checkout on Gamefound. Follow the page before launch and then back the campaign, and the digital artbook and the print-and-play pack are yours free.
Still in design
Promised on the campaign, not finished yet.
You, in both games
After your pledge I contact you for a photo session and your written consent; you must be 18 or older. You appear as a 3D character in Agoro Road and Agoro Camp; how exactly is still in development. Where and how you appear is my decision, so that it fits the style and culture of the games.
Stone and wood finishes
Marble, granite, cork and wood filaments are test-printed first; until then their pictures are renders, not photos. Those figurines ship in December 2026.
The board and card games
Every reward includes an early-backer discount code for the Agoro board games. Not priced yet.
What funding unlocks
What the Gamefound campaign pays for next, labelled as it stands today.
Agoro Camp
The 3D game set in Camp Afric, my real off-grid camp in Portugal, built in Unreal Engine 5.8. Part of the same Gamefound campaign as Agoro Road.
The full road
Every region of Agoro Road, on iOS, Android, Windows and Mac, co-op included — the 2027 launch on the roadmap.
It is generated from the same status file as the build log, so a state changes in one place. Where something is not claimed here, it is because it does not exist yet.
Agoro Games is one person, Daniel Duroshola, working with AI agents. Every agent-made piece here is labelled as such, and Daniel is responsible for every word.